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File objects function as the logical interface between kernel and user-mode processes and the file data that resides on the physical disk. A file object contains both the data written to the file and the following set of kernel-maintained attributes.
The FILE_OBJECT structure is used by the system to represent a file object. To user-mode protected subsystems, a file object represents an open instance of a file, device, directory, or volume. To device and intermediate drivers, a file object usually represents a device object. To drivers in the file system stack, a file object usually represents a directory or file.
typedef struct _FILE_OBJECT { CSHORT Type; CSHORT Size; PDEVICE_OBJECT DeviceObject; PVPB Vpb; PVOID FsContext; PVOID FsContext2; PSECTION_OBJECT_POINTERS SectionObjectPointer; PVOID PrivateCacheMap; NTSTATUS FinalStatus; struct _FILE_OBJECT *RelatedFileObject; BOOLEAN LockOperation; BOOLEAN DeletePending; BOOLEAN ReadAccess; BOOLEAN WriteAccess; BOOLEAN DeleteAccess; BOOLEAN SharedRead; BOOLEAN SharedWrite; BOOLEAN SharedDelete; ULONG Flags; UNICODE_STRING FileName; LARGE_INTEGER CurrentByteOffset; __volatile ULONG Waiters; __volatile ULONG Busy; PVOID LastLock; KEVENT Lock; KEVENT Event; __volatile PIO_COMPLETION_CONTEXT CompletionContext; KSPIN_LOCK IrpListLock; LIST_ENTRY IrpList; __volatile PVOID FileObjectExtension; } FILE_OBJECT, *PFILE_OBJECT, LOG_FILE_OBJECT;